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Echoes Toolkit
Tools and methods for to the specific needs of trainers
The ECHOES Toolkit is designed to support the implementation of online training interventions within Vocational Education and Training (VET) systems. The Toolkit contains a series of practical tools and methods tailored to the specific needs of trainers, mentors and, in general, training professionals.
To this end, the Toolkit is structured on the basis of the same thematic areas into which the “European Framework for the Digital Competence of Educators” (DigCompEdu) is divided, which have been adapted to better serve the purposes of online training and further customized for specificity of the various European countries represented in the ECHOES project Consortium: Austria, Italy, Slovenia, Spain.
The main users of the Toolkit are, therefore, trainers and mentors, but also associations, training centers, communities of trainers and, in general, professionals involved in the Vocational Education and Training system.
The resources and materials available in the Toolkit are specific to the following areas:
– Training
– Work-based training
– Tutoring and support for job placement
– Support for self-entrepreneurship and business creation
The ECHOES Toolkit is structured on the basis of the Areas of Competence indicated in the European Digital Competence Framework (DigCompEdu), borrowed by considering the specificities of the different countries represented within the ECHOES project: Austria, Italy, Slovenia and Spain.
The DigCompEdu framework is accessible and consultable (in English) by clicking here.
Echoes Toolkit Competence Areas
AREA 01
Professional Engagement
Competence / Skill
Organizational communication
«AREA 01. Professional Engagement» Description
The area of Professional Engagement focuses on the ability of education professionals to use digital technologies not only to improve teaching, but also to increase their abilities to interact professionally with colleagues, students, members of learning communities and others interested parties, thus promoting their professional development and access to innovation.
This Area is made up of three Sub-Areas, which concern the acquisition of specific skills and competences in the areas of communication, collaboration and professional development.
Based on the real needs expressed by VET professionals in the framework of the ECHOES project, the following Sub-Areas of skills improvement have been identified. For each Sub-Area, the available tools (orange colour) and methodologies (blue colour) are therefore presented.
A01.1 How to enable Digital Online Learning by involving your organization? How can you stay updated and access shared content at any time to learn, plan and innovate?
Tool 01.1.1 Microsoft Teams
Tool 01.1.2 ClickUp
Tool 01.1.3 Zoom
Tool 01.1.4 Google Meet
Tool 01.1.5 Rocket.Chat
Tool 01.1.6 CISCO Webex Team
Tool 01.1.7 Brosix
Tool 01.1.8 Pumble
Tool 01.1.9 Chanty
A01.2 How to protect access to your archive, share files and folders, collaborate online?
Tool 01.2.1 Google Drive
Tool 01.2.2 Microsoft OneDrive
Tool 01.2.3 Dropbox
Tool 01.2.4 Sync.com
A01.3 How to best use digital online learning and involve colleagues?
Tool 01.3.1 Digital Online Learning
Tool 01.3.2 e-Learning
Tool 01.3.3 Mobile Learning
Tool 01.3.4 Micro-learning
AREA 02
Digital Resources
Competence / Skill
Creating and editing digital content
«AREA 02. Digital Resources» Description
The Digital Resources Area refers to the skills necessary to: effectively identify the resources that best suit the learning objectives, also in relation to the class group and the teaching approach; structure materials and teaching resources; create connections between topics, modify and personalize digital resources according to the expected learning outcomes.
This Area is made up of several Sub-Areas, which relate to the specific skills and abilities that online training professionals should possess to: use and manage digital content effectively and responsibly, including compliance with copyright regulations; edit and share digital assets; protect sensitive content and data (for example, learning tests and related results).
A02.1 How to effectively design online digital courses and lessons?
Tool 02.1.1 ADDIE MODEL
Tool 02.1.2 SAM MODEL
A02.2 How to choose the most appropriate framework, create and edit digital resources for online digital courses and lessons?
Tool 02.2.1 Canva
Tool 02.2.2 Genial.ly
Tool 02.2.3 Edpuzzle
Tool 02.2.4 Infogram
AREA 03
Teaching and Learning
Competence / Skill
Guidelines
«AREA 03. Teaching and Learning» Description
The Teaching and Learning Area is focused on the ability of trainers and educators to outline and organize, in relation to the specific competence framework and the chosen strategy, the efficient use of digital technologies in the different phases of the training process.
This Area, composed of a single Sub-Area, contains the specific skills and competences that training professionals should acquire to improve the effectiveness of training and interact, individual or in gruoup, with students.
A03.1 How to conduct online training sessions, interact and collaborate with learners online?
T 03.1.1 Miro
T 03.1.2 Flip
T 03.1.3 Kialo
AREA 04
Evaluation
Competence / Skill
Analysis of the results; Feedback and planning
«AREA 04. Evaluation» Description
The Area contains the tools aimed at supporting training professionals in the evaluation processes of online training, both from the point of view of learning and from that of the effectiveness of the methodologies used.
This Area, composed of a single Sub-Area, contains the specific skills and competences that training professionals should acquire to improve the effectiveness of online training starting from the evaluation of past experiences.
A04.1 How to evaluate online training?
Tool 04.1.1 Google Classroom
Tool 04.1.2 TopWorkSheets
Tool 04.1.3 Open Badges
AREA 05
Empowerment of learners
Competence / Skill
Active involvement of students
«AREA 05. Empowerment of learners» Description
The Area refers to the knowledge and skills that Training professionals must possess to effectively use learner-centered pedagogical strategies online and aimed at: increasing students’ active involvement in the learning process; experiment with new options or solutions; understand connections and invent creative solutions.
This Area, composed of a single Sub-Area, contains the specific skills and competences that VET professionals should acquire to improve the active participation and involvement of learners in learning processes.
A05.1 How to stimulate the active participation of students in online training courses?
Tool 05.1.1 Kahoot!
Tool 05.1.2 Openboard
AREA 06
Improve learners’ digital skills
Competence / Skill
Creation of digital content
«AREA 06. Improve learners' digital skills» Description
The Area contains a selection of techniques and tools that can be used by trainers and professionals of distance and online VET systems to improve the knowledge and skills of learners in the following areas: retrieval of information and resources to be used in digital learning environments; effective and responsible use of digital technologies for communication, collaboration and participation; application of digital technologies and resources for problem solving or creative application.
A06.1 How to improve learners' digital skills and engage them in the digital learning environment?
Tool 06.1.1 Google Classroom
Tool 06.1.2 Trello
Tool 06.1.3 Wrike
Tool 06.1.4 INVIDEO.AI
Tool 06.1.5 LUMEN5