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Find your tool

AREA 01. Professional Engagement

  • Description, subareas and tools of Area 01
  • A01.1 How to enable Digital Online Learning by involving your organization? How can you stay updated and access shared content at any time to learn, plan and innovate?
    • Tool 01.1.1 Microsoft Teams
    • Tool 01.1.2 ClickUp
    • Tool 01.1.3 Zoom
    • Tool 01.1.4 Google Meet
    • Tool 01.1.5 Rocket.Chat
    • Tool 01.1.6 CISCO Webex Teams
    • Tool 01.1.7 Brosix
    • Tool 01.1.8 Pumble
    • Tool 01.1.9 Chanty
  • A01.2 How to protect access to your archive, share files and folders, collaborate online?
    • Tool 01.2.1 Google Drive
    • Tool 01.2.2 Microsoft OneDrive
    • Tool 01.2.3 Dropbox
    • Tool 01.2.4 Sync.com
  • A01.3 How to best use digital online learning and involve colleagues?
    • Tool 01.3.1 Digital Online Learning
    • Tool 01.3.2 e-Learning
    • Tool 01.3.3 Mobile Learning
    • Tool 01.3.4 Microlearning

AREA 02. Digital Resources

  • Description, subareas and tools of Area 02
  • A02.1 How to design your Digital Online Courses or Lessons?
    • Tool 02.1.1 ADDIE MODEL
    • Tool 02.1.2 SAM MODEL
  • A02.2 How to choose the most appropriate framework, create and edit digital resources for online digital courses and lessons?
    • Tool 02.2.1 Canva
    • Tool 02.2.2 Genial.ly
    • Tool 02.2.3 Edpuzzle
    • Tool 02.2.4 Infogram

AREA 03. Teaching and Learning

  • Description, subareas and tools of Area 03
  • A03.1 How to conduct online training sessions, interact and collaborate with learners online?
    • Tool 03.1.1 Miro
    • Tool 03.1.2 Flip
    • Tool 03.1.3 Kialo

AREA 04. Evaluation

  • Description, subareas and tools of Area 04
  • A04.1 How to evaluate online training?
    • Tool 04.1.1 Google Classroom
    • Tool 04.1.2 TopWorkSheets
    • Tool 04.1.3 Open Badges

AREA 05. Empowerment of learners

  • Description, subareas and tools of Area 05
  • A05.1 How to stimulate the active participation of students in online training courses?
    • Tool 05.1.1 Kahoot!
    • Tool 05.1.2 OpenBoard

AREA 06. Improve learners' digital skills

  • Description, subareas and tools of Area 06
  • A06.1 How to improve learners' digital skills and engage them in the digital learning environment?
    • Tool 06.1.1 Google Classroom
    • Tool 06.1.2 Trello
    • Tool 06.1.3 Wrike
    • Tool 06.1.4 INVIDEO.AI
    • Tool 06.1.5 LUMEN5
  • Home
  • Toolkit
  • AREA 05. Empowerment of learners
  • A05.1 How to stimulate the active participation of students in online training courses?
  • Tool 05.1.1 Kahoot!

Tool 05.1.1 Kahoot!

Description #

Kahoot! is a gamified social education web service. Kahoot behaves like a game: it awards a prize to those who make progress in learning and to those who acquire the highest scores in tests. Anyone can create a gaming table, called Kahoot. Once created, players can join it by entering a PIN code in the mobile application. In this way, the mobile phone becomes a remote control with which you can answer questions. The questions appear on the screen from time to time and the scores and rankings are reported.

How to get it #

https://kahoot.com/

Why recommended #

Pros #

– Gamified quiz, real-time interaction
– Ready-made and easy-to-use templates
– Instant feedback, formative assessment
– Accessibility features, multilingual support
– Integrates with LMS, compatible with video conferencing systems
– Free plan

Cons #

– Not suitable for all learning styles, induces potential distraction
– Limited customization
– Limited range of questions, the results of the answers cannot replace a more in-depth evaluation
– Installation required for full accessibility
– Availability of limited features in the free plan

Application to the VET Area #

Training

Work-based training

Tutoring and accompaniment

Support for business creation

Level #

Explorer

How to use this tool #

In the field of Training, Kahoot! allows trainers and educators to design tests and quizzes to turn complex topics into engaging challenges. This approach can improve the level of involvement and motivation of learners, but also the consolidation of knowledge through repetitive and competitive gameplay. The immediate feedback provided by Kahoot! quiz helps students identify areas for improvement, promoting a proactive learning attitude that is crucial to the acquisition of professional skills.

As part of Work-Based Training, Kahoot! allows you to create personalized quizzes that can accompany the learning processes of procedures, safety protocols, use of technologies, etc.

As for the Support to work inclusion and job placement, Kahoot! can be used to verify the success of empowerment processes and the acquisition or strengthening of transversal/cross-cutting skills and soft skills.

In the sphere of Support for self-entrepreneurship and business creation, Kahoot! can be used in brainstorming and creative collaboration processes, for example by creating surveys aimed at developing business strategies, defining products or services, simulating the involvement of potential customers or investors, collecting feedback etc.

Training #

– Enables the creation and application of game-based interactive tests and surveys (gamification)
– It allows (through quizzes and games) interaction and collaboration to verify and consolidate knowledge and skills

Work-based training #

– Enables the creation and application of game-based interactive tests and surveys (gamification)
– Allows (through quizzes and games) interaction and collaboration for learning procedures, protocols, use of technology in the workplace

Tutoring and support for job placement #

– Enables the creation and application of game-based tests and surveys for personal and professional empowerment and for the acquisition or strengthening of soft skills and soft skills

Support for self-entrepreneurship and business creation #

– Enables the creation and application of game-based tests and surveys to improve brainstorming, creative collaboration processes
– Enables, through testing, surveys and gamification, interaction with third parties (e.g. potential customers and suppliers) to develop or validate results

Practical Resources #

Discover the basics of using Kahoot! at work | 101 webinar from April 2023
46:49 min

Kahoot! case study: Filming students unleash creativity and pass certification with ease
2:38 min

Business webinar: how to get actionable insights with reports
26:48 min

Further reading and suggestions #

– What is Kahoot!?
– Cambridge English Kahoots
– Pressbooks
– Using Kahoot! as an evaluation tool for healthcare training

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Updated on September 2, 2024

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Table of Contents
  • Description
    • How to get it
    • Why recommended
      • Pros
      • Cons
    • Application to the VET Area
    • Level
  • How to use this tool
    • Training
    • Work-based training
    • Tutoring and support for job placement
    • Support for self-entrepreneurship and business creation
  • Practical Resources
    • Further reading and suggestions

This project is funded by the European Commission through the Erasmus+ Programme.

Project Ref: 2021-1-IT01-KA220-VET-000033244.

This website reflects the views only of the authors, and the Commission cannot be held responsible for any use which may be made of the information contained therein.

This work is licensed under a  Creative Commons Attribution CC BY 4.0 International License  |  Privacy Policy  |  Cookie Policy  | © 2024 Echoes
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